Zu dieser Karteikarte gibt es einen kompletten Satz an Karteikarten. Kostenlos!
37
Explain Surface-Based Hole Filling! What are some problems of this approach?
Input: Boundary loop consisting of vertices .
Goal: Triangulation of the loop interior which minimizes some triangulation cost which is a combination of e.g.
which produces a hole filling with low area and low normal deviation.
We denote by the cost of the best triangulation for only the vertices .
Obviously:
Solve using dynamic programming.
Complexity: (Compute table for and . For every entry, consider possible middle triangles)
Optional post-processing steps
Refine the triangulation of the hole.
Apply smoothing to the hole region.
Problems
Does not work for islands.
Does not consider self-intersections.
Goal: Triangulation of the loop interior which minimizes some triangulation cost which is a combination of e.g.
- the area of the triangles
- the maximum dihedral angle
which produces a hole filling with low area and low normal deviation.
We denote by the cost of the best triangulation for only the vertices .
Obviously:
Solve using dynamic programming.
Complexity: (Compute table for and . For every entry, consider possible middle triangles)
Optional post-processing steps
Refine the triangulation of the hole.
Apply smoothing to the hole region.
Problems
Does not work for islands.
Does not consider self-intersections.
Karteninfo:
Autor: janisborn
Oberthema: Informatik
Thema: Computergrafik
Schule / Uni: RWTH Aachen
Ort: Aachen
Veröffentlicht: 18.05.2022