CoboCards App FAQ & Wünsche Feedback
Sprache: Deutsch Sprache
Kostenlos registrieren  Login

Zu dieser Karteikarte gibt es einen kompletten Satz an Karteikarten. Kostenlos!

Alle Oberthemen / Informatik / Computergrafik / Schwerpunktkolloquium: Basic Techniques, Geometry Processing, Global Illumination
21
Give the smoothing operator for 3D meshes! Which weights can we use for this?
Smoothing Operator


Uniform Weights

Move vertices into center of gravity of its 1-ring neighbors. Performs normal and tangential smoothing. Leads to a regular distribution of vertices.

Cotangent Weights

Denoting the area of the 1-ring around by , cotangent weights move into the direction of . Since in a planar configuration, moving does not change , is normal to the mesh. Thus, cotangent weights have linear precision. Cotangent weights mostly do normal smoothing. They can become negative for very long triangles. However, if the mesh is Delaunay, Cotangent weights are positive.

Mean Value Weights

where and are the angles between the edge and the edges to the previous and next 1-ring neighbor, respectively. MVW have linear precision, they are always positive, but they are non-symmetric:
, in general
Neuer Kommentar
Karteninfo:
Autor: janisborn
Oberthema: Informatik
Thema: Computergrafik
Schule / Uni: RWTH Aachen
Ort: Aachen
Veröffentlicht: 18.05.2022

Abbrechen
E-Mail

Passwort

Login    

Passwort vergessen?
Deutsch  English