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After two mesh patches have been registered (e.g. using ICP), how are they integrated? Explain the two main approaches!
Given: Two aligned patches and with some overlap.
Zippering
Remove overlap: Shoot rays from vertices of in normal direction. Remove triangles of which are hit. Then, do the same thing the other way around.
Merge: Walk along the two new patch boundaries and insert triangles to connect them.
Problem: This approach throws away a significant amount of detail information near the overlap region.
Stitching
Move the boundary vertices of patch along their normals so they lie on .
Insert boundary vertices of patch into by splitting triangles.
Insert the boundary edges of patch into by splitting edges.
Remove the overlapping part of patch .
Zippering
Remove overlap: Shoot rays from vertices of in normal direction. Remove triangles of which are hit. Then, do the same thing the other way around.
Merge: Walk along the two new patch boundaries and insert triangles to connect them.
Problem: This approach throws away a significant amount of detail information near the overlap region.
Stitching
Move the boundary vertices of patch along their normals so they lie on .
Insert boundary vertices of patch into by splitting triangles.
Insert the boundary edges of patch into by splitting edges.
Remove the overlapping part of patch .
Karteninfo:
Autor: janisborn
Oberthema: Informatik
Thema: Computergrafik
Schule / Uni: RWTH Aachen
Ort: Aachen
Veröffentlicht: 18.05.2022