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37
Explain Surface-Based Hole Filling! What are some problems of this approach?
Input: Boundary loop consisting of vertices .
Goal: Triangulation of the loop interior which minimizes some triangulation cost which is a combination of e.g.
which produces a hole filling with low area and low normal deviation.
We denote by the cost of the best triangulation for only the vertices .
Obviously:
Solve using dynamic programming.
Complexity: (Compute table for and . For every entry, consider possible middle triangles)
Optional post-processing steps
Refine the triangulation of the hole.
Apply smoothing to the hole region.
Problems
Does not work for islands.
Does not consider self-intersections.
Goal: Triangulation of the loop interior which minimizes some triangulation cost which is a combination of e.g.
- the area of the triangles
- the maximum dihedral angle
which produces a hole filling with low area and low normal deviation.
We denote by the cost of the best triangulation for only the vertices .
Obviously:
Solve using dynamic programming.
Complexity: (Compute table for and . For every entry, consider possible middle triangles)
Optional post-processing steps
Refine the triangulation of the hole.
Apply smoothing to the hole region.
Problems
Does not work for islands.
Does not consider self-intersections.
Flashcard info:
Author: janisborn
Main topic: Informatik
Topic: Computergrafik
School / Univ.: RWTH Aachen
City: Aachen
Published: 18.05.2022