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All main topics / Informatik / Computergrafik / Schwerpunktkolloquium: Basic Techniques, Geometry Processing, Global Illumination
37
Explain Surface-Based Hole Filling! What are some problems of this approach?
Input: Boundary loop consisting of vertices .
Goal: Triangulation of the loop interior which minimizes some triangulation cost which is a combination of e.g.
  • the area of the triangles
  • the maximum dihedral angle

which produces a hole filling with low area and low normal deviation.

We denote by the cost of the best triangulation for only the vertices .
Obviously:




Solve using dynamic programming.
Complexity: (Compute table for and . For every entry, consider possible middle triangles)

Optional post-processing steps
Refine the triangulation of the hole.
Apply smoothing to the hole region.

Problems
Does not work for islands.
Does not consider self-intersections.
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Flashcard info:
Author: janisborn
Main topic: Informatik
Topic: Computergrafik
School / Univ.: RWTH Aachen
City: Aachen
Published: 18.05.2022

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