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All main topics / Informatik / Computergrafik / Schwerpunktkolloquium: Basic Techniques, Geometry Processing, Global Illumination
92
Explain the Slicing technique for Volume Rendering!
  • generate set of planes parallel to the image plane within the viewing frustum
  • render back-to-front with alpha blending
  • texture each plane using the volume data as a 3D texture
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Flashcard info:
Author: janisborn
Main topic: Informatik
Topic: Computergrafik
School / Univ.: RWTH Aachen
City: Aachen
Published: 18.05.2022

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