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92
Explain the Slicing technique for Volume Rendering!
- generate set of planes parallel to the image plane within the viewing frustum
- render back-to-front with alpha blending
- texture each plane using the volume data as a 3D texture
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Flashcard info:
Author: janisborn
Main topic: Informatik
Topic: Computergrafik
School / Univ.: RWTH Aachen
City: Aachen
Published: 18.05.2022