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82
What are advantages and disadvantages of Shadow Maps and Shadow Volumes?
Shadow Maps | Shadow Volumes |
any shadow geometry | shadow geometry must be manifold poly-mesh |
omni-directional lights require multiple shadow maps | omni-directional lights are no special case |
requires additional resources (off-screen depth textures) | requires additional computation (projecting shadow volumes) |
aliasing / depth bias artifacts | exact shadows |
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Flashcard info:
Author: janisborn
Main topic: Informatik
Topic: Computergrafik
School / Univ.: RWTH Aachen
City: Aachen
Published: 18.05.2022